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AI Insights · Timothy · March 2025

Top 5 3D Realistic Games in Finland: Q1 2025

Explore the performance trends of top 3D realistic games in Finland during Q1 2025, with insights from Sensor Tower's unified platform data.

Top 5 3D Realistic Games in Finland: Q1 2025

In the first quarter of 2025, the top 3D realistic games on the unified platform in Finland showed varied performance trends. Here’s a closer look at these games, based on Sensor Tower’s data.

SCHOOLBOY RUNAWAY - STEALTH from Anton Shuligin saw its weekly downloads peak at 2.4K in mid-January, followed by a gradual decline, ending the quarter with 238 downloads. Active users reached a high of 5.6K in late January before steadily dropping to 956 by the end of March.

Snake Clash!, published by Supercent, Inc., maintained a consistent download rate, averaging around 1.1K weekly. Revenue fluctuated slightly, peaking at $107 in the first week of January, while active users increased to 9.7K toward the quarter's end.

GeoGuessr by GeoGuessr AB demonstrated stable weekly revenue, averaging around $700. Downloads peaked at 1.3K in early March, although active users experienced a slight decline from 2.7K to 1.7K over the quarter.

Darts Club: PvP Multiplayer from BoomBit, Inc. saw its revenue peak at $524 in late January, with a notable drop in downloads from 2.1K to 280 by the end of March. Active users followed a similar downward trend, starting at 4.5K and closing at 1.9K.

Grand Mountain Adventure 2 by Toppluva AB, launched in mid-February, quickly gained traction with downloads peaking at 2.7K in its debut week. Revenue reached $609 in early March, while active users grew to 5.1K by mid-March before slightly decreasing to 3.1K.

These insights provide a snapshot of the dynamic gaming landscape in Finland, with more detailed analysis available from Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2025