AI Insights · Timothy · March 2025
Top 5 3D Realistic Games in Finland: Q1 2025
Explore the performance trends of top 3D realistic games in Finland during Q1 2025, with insights from Sensor Tower's unified platform data.
In the first quarter of 2025, the top 3D realistic games on the unified platform in Finland showed varied performance trends. Here’s a closer look at these games, based on Sensor Tower’s data.
SCHOOLBOY RUNAWAY - STEALTH from Anton Shuligin saw its weekly downloads peak at 2.4K in mid-January, followed by a gradual decline, ending the quarter with 238 downloads. Active users reached a high of 5.6K in late January before steadily dropping to 956 by the end of March.
Snake Clash!, published by Supercent, Inc., maintained a consistent download rate, averaging around 1.1K weekly. Revenue fluctuated slightly, peaking at $107 in the first week of January, while active users increased to 9.7K toward the quarter's end.
GeoGuessr by GeoGuessr AB demonstrated stable weekly revenue, averaging around $700. Downloads peaked at 1.3K in early March, although active users experienced a slight decline from 2.7K to 1.7K over the quarter.
Darts Club: PvP Multiplayer from BoomBit, Inc. saw its revenue peak at $524 in late January, with a notable drop in downloads from 2.1K to 280 by the end of March. Active users followed a similar downward trend, starting at 4.5K and closing at 1.9K.
Grand Mountain Adventure 2 by Toppluva AB, launched in mid-February, quickly gained traction with downloads peaking at 2.7K in its debut week. Revenue reached $609 in early March, while active users grew to 5.1K by mid-March before slightly decreasing to 3.1K.
These insights provide a snapshot of the dynamic gaming landscape in Finland, with more detailed analysis available from Sensor Tower.